Combat Update Will Be Live June 1st
NeverRage Dungeons Dragons & Arenas » Devlog
I have been testing many different networking systems/designs with NeverRage.
I recently tried Roll Back NetCode and even attempted to include async processes in the game.
However, most of these attempts have helped me narrow my design logic to a specific expectation.
The game now has a keybinding system - which is NOT graphically available
It also has an auto-update system for quest builder which is also NOT graphically available
Graphically Available - I have implemented the UI (User interface) aspect of the design.
---Since I really want to test combat I am going to try implementing a preview by the 1st of June
The following build doesn't have linear Enterpulation - so the character just move to where they should be
Files
NeverRage-Preview-Build.zip
May 21, 2022
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NeverRage Dungeons Dragons & Arenas
neverrage
Status | In development |
Author | Kwaza Games LLC |
Genre | Action |
Tags | arpg, dungeonsanddragons, mmo, MMORPG, Multiplayer, online, PvP |
Languages | English |
More posts
- Early Access PrepFeb 20, 2024
- Content Creation StartedJun 05, 2022
- Roll Back NetCode For Action CombatMay 30, 2022
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